
MythicHUD


VAT may apply at checkout
| name | required | requirement | tested version |
|---|---|---|---|
Folia | Optional | 1.21.1 -> 1.21.11 | |
| Required | 1.21.1 -> 1.21.11 |
BlockSounds for custom/vanilla-replaced blocks sometimes getting stuck in WorldGuard zones etc
Bad WorldEdit block-cast causing issues with CustomBlocks
Pack incorrectly assuming to always use PackFormat based on ServerVersion
Ignored MCMeta causing issues for 1.21.11+ server supporting older clients
Account for MultiBitmap Glyphs when validating font texture-usage
ItemModel-Builder in templates not properly parsing TemplatePlaceholders deeply nested
StoredEnchantments not kept when updating NexoItem (Enchanted Books)
Locale used for translations not updated internally when player changes Language setting
WorldGuard blocking storage breaking Furniture seats
Furnace recipe-builder not accepting experience values
PackObfuscator not working since 1.20
Glyph tags not parsed in Death-Screen
<lore> template placeholder rendering literally when item has no lore
Nexo items substituting vanilla materials in custom recipes
Text after glyph not rendering in scoreboard
1.21.6 non-22.5-increment single angles not accounted for
Allow Durations to be defined with multiple DurationUnits (100s -> 1m40s)
Split S3 PackServer logic between endpoint- & public urls for upload/download
PackValidator: Now detects invalid PNG files (such as JPEGs renamed to .png) and attempts to fix them automatically.
New Placeholders: Added <model> and <texture> placeholders for ItemTemplates. These reference itemid.Pack.model/texture if specified; otherwise, they default to ItemId.
Async Furniture-Packet Handling: Significantly improves performance for larger servers or those utilizing a high volume of furniture.
Sprite-Animated Glyphs (1.21.10+): * More performant than shader-based animations.
Best used for GIF-style emotes in chat (size is locked like a normal sprite object).
Added an optional type (SPRITE/SHADER) to the Glyph config.
New settings.yml default: SPRITE for 1.21.10+, SHADER for versions below 1.21.10.
NexoCreativeInventory Hook: Integration with the NexoCreativeInventory addon mod to display NexoItems in Creative Inventory menus.
FurnitureTextEntity Mechanic: Allows you to attach one or more TextDisplay entities to furniture to display text, glyphs, or other information.

VAT may apply at checkout
| name | required | requirement | tested version |
|---|---|---|---|
Folia | Optional | 1.21.1 -> 1.21.11 | |
| Required | 1.21.1 -> 1.21.11 |
BlockSounds for custom/vanilla-replaced blocks sometimes getting stuck in WorldGuard zones etc
Bad WorldEdit block-cast causing issues with CustomBlocks
Pack incorrectly assuming to always use PackFormat based on ServerVersion
Ignored MCMeta causing issues for 1.21.11+ server supporting older clients
Account for MultiBitmap Glyphs when validating font texture-usage
ItemModel-Builder in templates not properly parsing TemplatePlaceholders deeply nested
StoredEnchantments not kept when updating NexoItem (Enchanted Books)
Locale used for translations not updated internally when player changes Language setting
WorldGuard blocking storage breaking Furniture seats
Furnace recipe-builder not accepting experience values
PackObfuscator not working since 1.20
Glyph tags not parsed in Death-Screen
<lore> template placeholder rendering literally when item has no lore
Nexo items substituting vanilla materials in custom recipes
Text after glyph not rendering in scoreboard
1.21.6 non-22.5-increment single angles not accounted for
Allow Durations to be defined with multiple DurationUnits (100s -> 1m40s)
Split S3 PackServer logic between endpoint- & public urls for upload/download
PackValidator: Now detects invalid PNG files (such as JPEGs renamed to .png) and attempts to fix them automatically.
New Placeholders: Added <model> and <texture> placeholders for ItemTemplates. These reference itemid.Pack.model/texture if specified; otherwise, they default to ItemId.
Async Furniture-Packet Handling: Significantly improves performance for larger servers or those utilizing a high volume of furniture.
Sprite-Animated Glyphs (1.21.10+): * More performant than shader-based animations.
Best used for GIF-style emotes in chat (size is locked like a normal sprite object).
Added an optional type (SPRITE/SHADER) to the Glyph config.
New settings.yml default: SPRITE for 1.21.10+, SHADER for versions below 1.21.10.
NexoCreativeInventory Hook: Integration with the NexoCreativeInventory addon mod to display NexoItems in Creative Inventory menus.
FurnitureTextEntity Mechanic: Allows you to attach one or more TextDisplay entities to furniture to display text, glyphs, or other information.
Geebis100
Works great! Consistently updated, easy to get assistance through the discord.
victiniloba
I love this plugin and i would hardly recommend it! Im finally able to import my own works into Minecraft, which is pretty easy so anybody is able to do it. Also the support is pretty fast, you usually get the solution within an hour, its awesome!
rmv_
Perfect for custom texture packs and items. 10/10
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