
DepartmentQDE
Department of Questionably Designed Entities (DQDE)

Afhankelijkheden
| name | required | requirement | tested version |
|---|---|---|---|
ModelEngine | Required | ||
MythicMobs Free | Required |
Laatste update
v1.1.0
LaatsteAdded emissive glow to mob models
Added float AI goal
Tags & Categorieën
Oak Log v1.1.0
BTW kan worden toegepast bij afrekenen
Productbeschrijving
Not every log is just a log. Chop an oak log and you might wake up something that chops back. A spooky surprise hiding in your forests.
Included:
Mobs (ModelEngine & MythicMobs)
Oak Log - 15% chance to spawn when an oak log is broken (3 model variants)
Skript
oak_log.sk - Handles the spawn chance
Note: Requires ModelEngine, MythicMobs, and Skript.

Oak Log v1.1.0
BTW kan worden toegepast bij afrekenen
Productbeschrijving
Not every log is just a log. Chop an oak log and you might wake up something that chops back. A spooky surprise hiding in your forests.
Included:
Mobs (ModelEngine & MythicMobs)
Oak Log - 15% chance to spawn when an oak log is broken (3 model variants)
Skript
oak_log.sk - Handles the spawn chance
Note: Requires ModelEngine, MythicMobs, and Skript.
Afhankelijkheden
| name | required | requirement | tested version |
|---|---|---|---|
ModelEngine | Required | ||
MythicMobs Free | Required |
Laatste update
v1.1.0
LaatsteAdded emissive glow to mob models
Added float AI goal
Tags & Categorieën
Gebruikersrecensies
Klaar om iets geweldigs te maken?
Word lid van de MCModels-community en begin vandaag nog met het bouwen van je droomprojecten.




