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$25.00
The Elven Pack comes with 5 elven mobs and 1 elven boss + 4 mount variations of the Elven Runebear.
The mobs and boss from this pack are all elven species with various behaviors and skills.
This Pack Contains:
Elven Swordsman (Mob)
Elven Ranger (Mob)
Elven Mage (Mob)
Elven Entling (Mob/Summon)
Elven Runebear (Mob/Summon)
Elven Druid (Boss)
Elven Arrow VFX (Skill Model)
Mana Bolt VFX (Skill Model)
Whirlwind VFX (Skill Model)
Thunder Barrage VFX (Skill Model)
Whirlwind VFX (Skill Model)
Elven Sword (Item)
Elven Bow (Item)
Elven Quiver (Item)
Elven Orb (Item)
Elven Staff (Item)
Elven Dagger (Item)
Elven Druid Staff (Item)
Elven Runebear (Mount)
Frigid Runebear (Mount)
Nether Runebear (Mount)
Ender Runebear (Mount)
MCPets config
Pet icons for MCPets menu
Dash skill for all mounts: Using MCPet's signal feather
Pet name tag support
Emissive skill textures for Optifine
Instruction on how to install
Resource pack included
ItemsAdder config - Easy Drag & Drop!
Oraxen config - Easy Drag & Drop!
Advanced Behaviors and AI:
For better combat experience, we've focused on randomness and unpredictability. Some mobs switch between walk and run mode, dash backwards if too close or damaged, have random attack speed in their attacks, leap only from a certain distance, and much more.
Skills:
Mobs and their skills are fully customizable in terms of damage, health, at which health you want the boss to switch its phase, etc.
Elven Swordsman:
Elven Slash: Perform a slash or a slash - spin slash combo.
Elven Dash: Constantly switch between walking and running mode.
Elven Ranger:
Elven Arrow: Fire an arrow.
Focus Shot: Charge and fire an enchanted arrow that deals more damage.
Elven Backstep: Step backwards when the target is too close.
Elven Mage:
Mana Bolt: Fire a mana bolt that levitates the target.
Mana Shield: Create a mana shield for nearby elves (Elven Swordsman, Elven Ranger) that grants 2 seconds of invincibility.
Elven Entling:
Ent Bite: Leap and bite a player. In close range, the Entling won't leap.
Elven Runebear:
Swipe: Swipe the target with its claws.
Pounce: Pounce onto the target, knocking them up.
Elven Druid:
Phase 1 (Above 50% Health):
Advanced Elven Dash: Dash left/right/forward/backward. If too close to the target, dash backwards. If too far, dash forwards. Dash sideways to confuse the target, and sometimes dash sideways/backwards when damaged.
Dagger Strike: Perform one of these three combos: Slash / Slash - Thrust / Slash - Thrust - Slash
Whirlwind: Fire 1~2 whirlwinds that knocks back players.
Thunder Barrage: Continuously summon 5 thunder marks at the target's position. Thunder strikes at the position of the mark after 2 seconds.
Entangling Vines: Stomp the ground, Summon vines in 4 directions that slowly rotate paths and entangle players.
Summon Entlings: Summon Entlings that aid the Elven Druid in battle.
Phase 2 (Below 50% Health):
Dagger Strike: +Damage
Whirlwind: +1 Whirlwind amount, +Damage
Thunder Barrage: +2 Thunder amount, +1 Radius, +Damage
Entangling Vines: +Size, +Radius, +Damage
Summon Entlings: Summon Enchanted Entlings instead. +Damage, +Speed
Regrowth: Wrap self with tree branches and start healing. Removing the branches will stop the healing. The Elven Druid is invincible during this time.
Bear Form: Transform into a Runebear for some time.
Dependencies: MythicMobs Premium, ModelEngine, MCPets
Tested on version 1.20.4, MythicMobs Premium (5.6.2), ModelEngine (4.0.6). MCPets (4.1.3), Resource pack included
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