
MythicHUD


VAT may apply at checkout
| name | required | requirement | tested version |
|---|---|---|---|
Folia | Optional | 1.21.1 -> 1.21.11 | |
| Required | 1.21.1 -> 1.21.11 |
Improve Furnace-recipes which require permissions by tracking original player better
Missing Shader-overlays for 1.21.11 clients
Vanilla & trimmed armor-icons not showing on 1.21.11 clients
Support for new ElementRotation format from 1.21.11
Missing particle reference in Nexo-generated models causing clientlog spam
Add missing entries for furniture-section in mechanics.yml
Use existing ItemModel if overriden as fallback
Minor issues with ItemsAdder-converter
Folia issues related to TridentMechanic & FurnitureSeats
Models using 1.21.11+ format but still within bounds of 1.21.8 not being converted
Clamp Models using 1.21.11+ rotations (above/below -45..45 range) for players below 1.21.11
PlaceholderAPI Tag not being correctly added to tag-resolvers always
ModelEngine furniture not being visible when reloading/updating NexoFurniture
EnergyBlast-Mechanic not working on Folia
Dont validate ElementRotations for 1.21.11+
Reset-CMD command not removing empty Pack section
Bad ItemModel logic when using ItemTemplate in NexoItem with prefer_item_mnodels enabled
FurnitureBed triggering unnecessary spawn-events causing performance loss in large scale usage
Issues with Sapling placement & timings ( @taiyouh )
Allow vanilla Models to be bused for Nexo-Generated ItemModels
Adventure-mode by default being allowed to rotate furniture
Minor optimizations to furniture
Make ItemModel the default method for 1.21.11+ servers over CustomModelData
Split Glyph-handling of Items in inventory & cursor to fix ghost-items due to client/server desync
Added new setting Plugins.formatting.cursor to enable it fully again
Improves ghosting but adds slight delay when putting item in inventory where glyph tags are formatted
Add Pack.generation.force_oversized_in_gui to specify default oversized logic for all items
Add setting to mechanics.yml to not lookup block in-world for removing furniture-lights
Add settings to toggle off individual Anti-Cheat hooks
Tag-support for Backpack-Mechanic Blacklist ( @taiyouh )
Add Mechanics.trident.sounds
Adds hit, hit_ground, throw, return sounds
Defaults to playing sounds vanilla does when unspecified

VAT may apply at checkout
| name | required | requirement | tested version |
|---|---|---|---|
Folia | Optional | 1.21.1 -> 1.21.11 | |
| Required | 1.21.1 -> 1.21.11 |
Improve Furnace-recipes which require permissions by tracking original player better
Missing Shader-overlays for 1.21.11 clients
Vanilla & trimmed armor-icons not showing on 1.21.11 clients
Support for new ElementRotation format from 1.21.11
Missing particle reference in Nexo-generated models causing clientlog spam
Add missing entries for furniture-section in mechanics.yml
Use existing ItemModel if overriden as fallback
Minor issues with ItemsAdder-converter
Folia issues related to TridentMechanic & FurnitureSeats
Models using 1.21.11+ format but still within bounds of 1.21.8 not being converted
Clamp Models using 1.21.11+ rotations (above/below -45..45 range) for players below 1.21.11
PlaceholderAPI Tag not being correctly added to tag-resolvers always
ModelEngine furniture not being visible when reloading/updating NexoFurniture
EnergyBlast-Mechanic not working on Folia
Dont validate ElementRotations for 1.21.11+
Reset-CMD command not removing empty Pack section
Bad ItemModel logic when using ItemTemplate in NexoItem with prefer_item_mnodels enabled
FurnitureBed triggering unnecessary spawn-events causing performance loss in large scale usage
Issues with Sapling placement & timings ( @taiyouh )
Allow vanilla Models to be bused for Nexo-Generated ItemModels
Adventure-mode by default being allowed to rotate furniture
Minor optimizations to furniture
Make ItemModel the default method for 1.21.11+ servers over CustomModelData
Split Glyph-handling of Items in inventory & cursor to fix ghost-items due to client/server desync
Added new setting Plugins.formatting.cursor to enable it fully again
Improves ghosting but adds slight delay when putting item in inventory where glyph tags are formatted
Add Pack.generation.force_oversized_in_gui to specify default oversized logic for all items
Add setting to mechanics.yml to not lookup block in-world for removing furniture-lights
Add settings to toggle off individual Anti-Cheat hooks
Tag-support for Backpack-Mechanic Blacklist ( @taiyouh )
Add Mechanics.trident.sounds
Adds hit, hit_ground, throw, return sounds
Defaults to playing sounds vanilla does when unspecified
rmv_
Perfect for custom texture packs and items. 10/10
Unknown user
Good plugin, easy to get into.
brannflakes101
What a game changer! Thanks for making this. The drag & drop is also so easy.
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