
End Souls V1 - Full Dungeon Pack


| name | required | requirement | tested version |
|---|---|---|---|
MythicDungeons | Required | 2.0.0Latest Dev Build | |
| Required | 1.21.1+ | ||
ModelEngine | Required | 4.0.8 | |
MythicCrucible | Required | 2.1.0 | |
MythicMobs Premium | Required | 5.7.2 |
Full Dungeon configuration for Piglin Plunders without PeachTree Mobs.
🔥 THIS PACK INCLUDES PEACHTREE'S PIGLIN+ & PIGLIN GLUTTON BOSS PACKS 🔥
✅ 1 Procedurally Generated Dungeon
✅ Nether Themed Maps
✅ 1 Boss
✅ 5 Dungeon Mobs
✅ High Quality Animations
✅ 18 Additional Models (Portals & VFX)
✅ Unique Nether Themed Puzzles
✅ Oraxen RP files (For Dungeon Items)
✅ Itemsadder RP files (For Dungeon Items)
✅ NEW Procedural Generation Feature
Full Dungeon configuration for Piglin Plunders without PeachTree Mobs.

Full Dungeon configuration for Piglin Plunders without PeachTree Mobs.
🔥 THIS PACK INCLUDES PEACHTREE'S PIGLIN+ & PIGLIN GLUTTON BOSS PACKS 🔥
✅ 1 Procedurally Generated Dungeon
✅ Nether Themed Maps
✅ 1 Boss
✅ 5 Dungeon Mobs
✅ High Quality Animations
✅ 18 Additional Models (Portals & VFX)
✅ Unique Nether Themed Puzzles
✅ Oraxen RP files (For Dungeon Items)
✅ Itemsadder RP files (For Dungeon Items)
✅ NEW Procedural Generation Feature
| name | required | requirement | tested version |
|---|---|---|---|
MythicDungeons | Required | 2.0.0Latest Dev Build | |
| Required | 1.21.1+ | ||
ModelEngine | Required | 4.0.8 | |
MythicCrucible | Required | 2.1.0 | |
MythicMobs Premium | Required | 5.7.2 |
Full Dungeon configuration for Piglin Plunders without PeachTree Mobs.
Unknown user
The mobs are fine but they belong to a different seller, and this is a review of this dungeon, not the mobs. The maps don't look good without shaders. The dungeon has a consistent issue with not opening the door to next room when clearing the enemies or a puzzle in the previous room. Have had a ticket open for a full week for support and just keep getting passed around to different people without ever getting an answer to how to get the sounds & boss bar to work as they are too outdated for nexo support. Additionally I just don't like the way these dungeons are set up. All of the non puzzle rooms use a passive whisp that floats around and summons a wave of enemies when approached. When you clear the room, then the door is supposed to open to the next room. I just found them boring and tedious and my playtesting and I will not be using these on my server. These dungeons are the worst purchase I have made on this platform.
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