
Endesman / E-Magination
E-magination 創造了絕對頂級的 Minecraft 兼容遊戲體驗。頂級品質的動畫、原創音效設計、美麗的模型和驚人的遊戲機制結合成爆炸性的戰鬥體驗,或有時是溫馨的家具。

畫廊 (6)
依賴項
| name | required | requirement | tested version |
|---|---|---|---|
ModelEngine | Required | 4.1.0 | |
MythicMobs Premium | Required | 5.11+ | |
MythicCrucible | Optional | 2.2.0+ |
最新更新
v1.3.2
最新This update is now public, but is a follow up of a "secret" update there was last year. It aims to simplify, reduce bloat in the code,nand add various changes in terms of balance and honestly, i forgot a lot of what i did. Might need to do some cleanup later, but it's much better now! Both functionally and technically, in code.
⚠️ WARNING ⚠️: It is necessary to update the models for this version, and It is also very recommended to delete the older Mythicmobs Pack folders before installing this.
⚠️Please have in mind any changes you made and make a backup!
🧰 CHANGES
Added nexo support, a drag and drop pack that will generate nexo items, but they will hook directly into the crucible staff, for ease of use for nexo users. Still better to use Crucible, but cheepsum.
⭐Refactored skill syntax, aiming for better, clearer names, better commenting, modular damage, and reduced particle counts where it mattered
⚠️SOME SKILLS ARE STILL PENDING.
⭐ Removed the dependency from multiple mobs/resourcepack mobs that needed complicated installations. All vfx are now handled by ModelEngine,
making it much easier to install, and allowing some other type of animations and better projectile tracking.
- Thus, improved the vfx of all projectile skills adding animations responsive to the skills.
- Slight improvements in walk cycle animations.
- Improved the melee attacks on-hit, adding conditions and better hitboxing.
- Balanced the particle amounts and telegraphs of the projectile rain, showing the actual hitboxes and balancing the damage in general.
- Reduced the particle count on some instances of the Black hole, balancing its damage and effects, and reducing the bloat on the systems.
Now it is no longer needed to "modify another mob" in order to modify the damage of the black hole ultimate ability.
- Added the modular health scaling system.
⭐ Refactored Item (Dark rod) skill syntax, adding a modular damage system that allows you to modify the item's skill damage in the Item yml, and also
made it work with Crucible autogeneration to reduce dependency on outdated and clunky resourcepacks. Planned to include a nexo/ia config, if requested.
🔧 FIXES:
- Fixed an issue where the third basic projectile attack wouldn't create a small singularity.
- fixed model unable to correctly face when casting certain spells.
標籤與類別
Lord Khyadon - The Master of Eternal Darkness v1.3.2
結帳時可能會收取增值稅
產品描述
Released: 4 Jun 2021 | Updated: 13 May 2026
(Added nexo drag&drop support)
UPDATE 1.3 of 2026:
With three ranged basic attack animations, three spell cast animations, three melee attacks, incredible voiceover & Sound FX, intense MythicMob mechanics, and his extreme power, Lord Khyadon has learnt to control the staff of eternal darkness, and will not hesitate in bringing terror upon your server.
This pack includes the 3D model, the MM configuration, the resource pack, and the ‘Eternal void staff’, capable of playing with space and time, and creating deadly black holes, featuring 4 unique skills (And lots of style!). (Plugin: MythicCrucible/MythicArtifacts required).
This mob requires MythicMobs & ModelEngine
ALSO CHECK: THE FALLEN DEFENDER

畫廊 (6)
Lord Khyadon - The Master of Eternal Darkness v1.3.2
結帳時可能會收取增值稅
產品描述
Released: 4 Jun 2021 | Updated: 13 May 2026
(Added nexo drag&drop support)
UPDATE 1.3 of 2026:
With three ranged basic attack animations, three spell cast animations, three melee attacks, incredible voiceover & Sound FX, intense MythicMob mechanics, and his extreme power, Lord Khyadon has learnt to control the staff of eternal darkness, and will not hesitate in bringing terror upon your server.
This pack includes the 3D model, the MM configuration, the resource pack, and the ‘Eternal void staff’, capable of playing with space and time, and creating deadly black holes, featuring 4 unique skills (And lots of style!). (Plugin: MythicCrucible/MythicArtifacts required).
This mob requires MythicMobs & ModelEngine
ALSO CHECK: THE FALLEN DEFENDER
依賴項
| name | required | requirement | tested version |
|---|---|---|---|
ModelEngine | Required | 4.1.0 | |
MythicMobs Premium | Required | 5.11+ | |
MythicCrucible | Optional | 2.2.0+ |
最新更新
v1.3.2
最新This update is now public, but is a follow up of a "secret" update there was last year. It aims to simplify, reduce bloat in the code,nand add various changes in terms of balance and honestly, i forgot a lot of what i did. Might need to do some cleanup later, but it's much better now! Both functionally and technically, in code.
⚠️ WARNING ⚠️: It is necessary to update the models for this version, and It is also very recommended to delete the older Mythicmobs Pack folders before installing this.
⚠️Please have in mind any changes you made and make a backup!
🧰 CHANGES
Added nexo support, a drag and drop pack that will generate nexo items, but they will hook directly into the crucible staff, for ease of use for nexo users. Still better to use Crucible, but cheepsum.
⭐Refactored skill syntax, aiming for better, clearer names, better commenting, modular damage, and reduced particle counts where it mattered
⚠️SOME SKILLS ARE STILL PENDING.
⭐ Removed the dependency from multiple mobs/resourcepack mobs that needed complicated installations. All vfx are now handled by ModelEngine,
making it much easier to install, and allowing some other type of animations and better projectile tracking.
- Thus, improved the vfx of all projectile skills adding animations responsive to the skills.
- Slight improvements in walk cycle animations.
- Improved the melee attacks on-hit, adding conditions and better hitboxing.
- Balanced the particle amounts and telegraphs of the projectile rain, showing the actual hitboxes and balancing the damage in general.
- Reduced the particle count on some instances of the Black hole, balancing its damage and effects, and reducing the bloat on the systems.
Now it is no longer needed to "modify another mob" in order to modify the damage of the black hole ultimate ability.
- Added the modular health scaling system.
⭐ Refactored Item (Dark rod) skill syntax, adding a modular damage system that allows you to modify the item's skill damage in the Item yml, and also
made it work with Crucible autogeneration to reduce dependency on outdated and clunky resourcepacks. Planned to include a nexo/ia config, if requested.
🔧 FIXES:
- Fixed an issue where the third basic projectile attack wouldn't create a small singularity.
- fixed model unable to correctly face when casting certain spells.










