
RPG Class Awakened | Mage




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#1 Original RPG Classes, with RPG Bosses based on each class. Also find Mobs, Pets, Mounts, and Essentials!
name | required | requirement | tested version |
---|---|---|---|
![]() | Required | R4.0.9 | |
![]() | Required | 5.9.1 |
Already own the Awakened Mage Class? Go for this option!
Add 1 Class Boss, 16 VFX, and 14 SFX to your game!
The Mage is an Mage Class Boss casts explosive elemental spells and chained arcane attacks using his staff.
This boss is a Ranged Magical Damager, has 2 phases and has a total of 12 different attack moves.
Want the class version of this boss? Check out: RPG Class Awakened | Mage
If you already own the class, get the boss only pack since you already own the VFX & SFX. More details below.
Recommendation: Have your players defeat this boss to obtain the Awakened Mage Class!
The Mage (Boss): 2 phases, 12 attack moves, 24 animations!
16 Skill VFX (Skill Models):
Impact VFX
Fireball VFX
Fire Explosion VFX
Ice Spikes VFX
Thunder Strike VFX
Thunder Teleport VFX
Thunder Explosion VFX
Fire Magic Circle VFX
Fire Blast VFX
Cryo Prison VFX
Ice Crystal VFX
Hailpiercer VFX
Flaming Meteorite VFX
Cross Rupture VFX
Ground Crack VFX
Rubbles VFX
RPG Boss Configuration Manual
Emissive skill VFX textures
Instruction on how to install & spawn the boss in-game
Boss name tag support
Resource pack included
ItemsAdder config - Easy Drag & Drop!
Oraxen config - Easy Drag & Drop!
Nexo config - Easy Drag & Drop!
Read on below for more details!
This product contains 2 options for you to choose from.
1. Full Pack:
Includes the boss, VFX and SFX files.
For those who don't own and aren't planning to buy the Awakened Mage class.
2. Boss Only Pack:
Includes the boss, but no VFX and SFX files.
For those who already own the Awakened Mage class, OR those who don't need VFX or SFX and only looking for the boss.
If you already own the Awakened Mage class, buy this option. All VFX and SFX files are shared between the class and the boss.
The boss has advanced combat structures. For example, advanced movements towards all directions, different skills based on the distance between the boss and its target, etc. The boss doesn't just spam skills - it primarily uses basic attacks as its core combat style, weaving skills in between, similar to how a player would fight.
Boss skills are fully customizable in terms of damage, duration, etc.
Base AI:
Prebattle: The Mage is in prebattle mode when spawned. Combat mode starts when a player gets close.
Dash: The Mage switches between walk/run mode based on distance.
Advanced Dash: The Mage moves swiftly around his target - Dashes front, back, left, or right based on distance and position.
Stun: The Mage has a 7% chance to get stunned when attacked.
Skills (Phase 1):
Mana Barrier: The Mage generate a mana shield. The mana shield blocks up to 3 incoming attacks.
Sorcery Combo 1: The Mage shoots a fireball forward that explodes and burns players.
Sorcery Combo 2: The Mage shoots a fireball forward that explodes and burns players.
Sorcery Combo 3: The Mage fires glacial spikes in a fan shape, slowing down players.
Teleport Strike: The Mage teleports to a player infused with thunderous energy. At the end, he unleashes a thunder explosion that stuns players.
Blazing Barrage 1: The Mage summons 6 magic fire circles behind him, firing fireballs from each circle in a row that explode and burn players.
Hailpiercer 1: The Mage inhales ice aura from a few blocks forward towards himself, pulling in players for 1.5 seconds.
Cryo Prison: The Mage creates an ice aura forming on the ground, exploding and creating a giant ice prism. Players in the area gets frozen, trapped in an ice crystal which gets destroyed after some time, dealing extra damage to players. Damaging frozen players will destroy the ice crystal sooner.
Skills (Phase 2):
All Skills from Phase 1
Sorcery Combo 4: The Mage calls down a thunder strike at the player's location.
Blazing Barrage 1-2: The Mage summons 6 magic fire circles behind him, firing fireballs from each circle in a row that explode and burn players. The Mage charges another fireball growing in size in front of him, blasting it forward in a fan shape, burning players.
Hailpiercer 1-2: The Mage inhales ice aura from a few blocks forward towards himself, pulling in players for 1.5 seconds. Then he emerges 3 huge ice spikes in front, damaging and slowing players.
Meteor of Doom: The Mage slowly levitates upwards forming a huge meteor above him. He launches the meteor towards the surface, creating a cross-shaped rupture with blazing fire, destroying and burning everything in the area. Players in contact with the rupture's blazing fire get burned.
Includes a guide document on how to configure the followings:
RPG Boss Stats
How to set boss' Health & Damage
How to set boss' BossBar
RPG Boss Skill Damage
How to set boss' Skill Damage
Dependencies: MythicMobs, ModelEngine
Tested on version 1.21.4, MythicMobs (5.9.1), ModelEngine (R4.0.9), Resource pack included
Already own the Awakened Mage Class? Go for this option!
Already own the Awakened Mage Class? Go for this option!
Add 1 Class Boss, 16 VFX, and 14 SFX to your game!
The Mage is an Mage Class Boss casts explosive elemental spells and chained arcane attacks using his staff.
This boss is a Ranged Magical Damager, has 2 phases and has a total of 12 different attack moves.
Want the class version of this boss? Check out: RPG Class Awakened | Mage
If you already own the class, get the boss only pack since you already own the VFX & SFX. More details below.
Recommendation: Have your players defeat this boss to obtain the Awakened Mage Class!
The Mage (Boss): 2 phases, 12 attack moves, 24 animations!
16 Skill VFX (Skill Models):
Impact VFX
Fireball VFX
Fire Explosion VFX
Ice Spikes VFX
Thunder Strike VFX
Thunder Teleport VFX
Thunder Explosion VFX
Fire Magic Circle VFX
Fire Blast VFX
Cryo Prison VFX
Ice Crystal VFX
Hailpiercer VFX
Flaming Meteorite VFX
Cross Rupture VFX
Ground Crack VFX
Rubbles VFX
RPG Boss Configuration Manual
Emissive skill VFX textures
Instruction on how to install & spawn the boss in-game
Boss name tag support
Resource pack included
ItemsAdder config - Easy Drag & Drop!
Oraxen config - Easy Drag & Drop!
Nexo config - Easy Drag & Drop!
Read on below for more details!
This product contains 2 options for you to choose from.
1. Full Pack:
Includes the boss, VFX and SFX files.
For those who don't own and aren't planning to buy the Awakened Mage class.
2. Boss Only Pack:
Includes the boss, but no VFX and SFX files.
For those who already own the Awakened Mage class, OR those who don't need VFX or SFX and only looking for the boss.
If you already own the Awakened Mage class, buy this option. All VFX and SFX files are shared between the class and the boss.
The boss has advanced combat structures. For example, advanced movements towards all directions, different skills based on the distance between the boss and its target, etc. The boss doesn't just spam skills - it primarily uses basic attacks as its core combat style, weaving skills in between, similar to how a player would fight.
Boss skills are fully customizable in terms of damage, duration, etc.
Base AI:
Prebattle: The Mage is in prebattle mode when spawned. Combat mode starts when a player gets close.
Dash: The Mage switches between walk/run mode based on distance.
Advanced Dash: The Mage moves swiftly around his target - Dashes front, back, left, or right based on distance and position.
Stun: The Mage has a 7% chance to get stunned when attacked.
Skills (Phase 1):
Mana Barrier: The Mage generate a mana shield. The mana shield blocks up to 3 incoming attacks.
Sorcery Combo 1: The Mage shoots a fireball forward that explodes and burns players.
Sorcery Combo 2: The Mage shoots a fireball forward that explodes and burns players.
Sorcery Combo 3: The Mage fires glacial spikes in a fan shape, slowing down players.
Teleport Strike: The Mage teleports to a player infused with thunderous energy. At the end, he unleashes a thunder explosion that stuns players.
Blazing Barrage 1: The Mage summons 6 magic fire circles behind him, firing fireballs from each circle in a row that explode and burn players.
Hailpiercer 1: The Mage inhales ice aura from a few blocks forward towards himself, pulling in players for 1.5 seconds.
Cryo Prison: The Mage creates an ice aura forming on the ground, exploding and creating a giant ice prism. Players in the area gets frozen, trapped in an ice crystal which gets destroyed after some time, dealing extra damage to players. Damaging frozen players will destroy the ice crystal sooner.
Skills (Phase 2):
All Skills from Phase 1
Sorcery Combo 4: The Mage calls down a thunder strike at the player's location.
Blazing Barrage 1-2: The Mage summons 6 magic fire circles behind him, firing fireballs from each circle in a row that explode and burn players. The Mage charges another fireball growing in size in front of him, blasting it forward in a fan shape, burning players.
Hailpiercer 1-2: The Mage inhales ice aura from a few blocks forward towards himself, pulling in players for 1.5 seconds. Then he emerges 3 huge ice spikes in front, damaging and slowing players.
Meteor of Doom: The Mage slowly levitates upwards forming a huge meteor above him. He launches the meteor towards the surface, creating a cross-shaped rupture with blazing fire, destroying and burning everything in the area. Players in contact with the rupture's blazing fire get burned.
Includes a guide document on how to configure the followings:
RPG Boss Stats
How to set boss' Health & Damage
How to set boss' BossBar
RPG Boss Skill Damage
How to set boss' Skill Damage
Dependencies: MythicMobs, ModelEngine
Tested on version 1.21.4, MythicMobs (5.9.1), ModelEngine (R4.0.9), Resource pack included
name | required | requirement | tested version |
---|---|---|---|
![]() | Required | R4.0.9 | |
![]() | Required | 5.9.1 |
Already own the Awakened Mage Class? Go for this option!
RPG Class Awakened | Mage
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