
zAuctionHouse










A customizable auction house for your Minecraft server
Let players list, browse, and purchase items through an intuitive inventory interface. With bulk selling, multiple currencies, sales history, and menus powered by zMenu, zAuctionHouse gives you the tools to build a marketplace that fits your server.
Use it on a single server or connect your network through a shared auction house.
Sell and buy with ease
Fixed-price listings: players choose a price and list their items for sale.
Bulk selling: sell multiple items in one operation.
Quantity selection: choose how many items to list.
Confirmation menus: confirm purchases and listings before proceeding.
Expired item recovery: retrieve items that did not sell.
Personal listings and history: review your items and past transactions.
Help players find what they need
Organize listings into categories.
Search for items by name or type.
Sort listings by price, date, or name.
Preview shulker box contents before purchasing.
Configure your economy
Support multiple currencies and choose how your players trade, including Vault-compatible economies, PlayerPoints, CoinsEngine, items, and experience.
Configure price limits, seller and buyer taxes, and permission-based tax rates to suit your server.
Make every menu your own
Powered by zMenu, the interface can be adapted to your server’s style.
Customize menu layouts, buttons, slots, messages, sounds, and command aliases. Use PlaceholderAPI placeholders and create resource-pack-based interfaces for a more personalized experience.
Built-in languages include English, French, Spanish, Italian, Thai, and Indonesian.
Keep control of your marketplace
Manage player listings through dedicated admin inventories.
Configure listing limits and expiration times.
Restrict items with blacklist, whitelist, and advanced item rules.
Filter items using properties such as names, lore, and NBT.
Review transactions through history and logs.
Storage and network support
Choose SQLite for local storage or MySQL/MariaDB for a shared database.
Use Redis synchronization to connect multiple servers to a unified auction house. Asynchronous database operations and caching support responsive browsing and trading.
Folia support is included.
Keep players informed
Configure chat, title, and action bar notifications. Notify returning players about activity that occurred while they were offline, and share marketplace activity through Discord webhooks.
Migration and testing tools
Migration tools are available for supported auction plugins. A test data generator and debug mode help you evaluate your setup and investigate issues.
Requirements
zMenu : required.
PlaceholderAPI : required.
The appropriate economy plugins for your selected currency configuration.
A shared database and Redis when using cross-server synchronization.
Documentation and support
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