Boss | Monkey King - Ginko's Forge of Kingdoms
Build a boss duel around a staff fighter who answers back.
Monkey King uses rapid combinations, counters and sweeping attacks to pressure melee players, then pursues those who keep their distance. His animated arena phase asks players to find the real boss among twelve stone copies and meet a timed damage objective. MythicMobs combat configurations are included.
Every phase rewards players who watch his animations, respect the weapon, and react at the right moment. Many staff attacks use animation-synced hit detection around the weapon itself, helping visual contact and actual damage feel closely connected.
Watch a demo
Encounter Highlights
Cinematic two-part entrance with the boss locked and invulnerable until combat begins
Fast staff combat with light strikes, branching combinations, side sweeps, heavy attacks, stuns, knockback, and area control
Reactive parries and counterattacks that punish mindless melee pressure
A spinning control attack that catches nearby players before throwing them away
A visible stone projectile for ranged punishment and anti-kite pressure
A disappearance and ambush mechanic that breaks safe positions and reaches distant players
Ultimate Arena Phase
Monkey King’s signature ability transforms the encounter into a focused damage-check phase:
An animated battle arena appears.
Twelve stone copies surround the battlefield.
The real boss rapidly moves between them while the statues punish careless approaches.
Players must locate him and break a 500-damage objective before the roughly 30-second window expires.
Success destroys the arena and returns the fight to its normal phase.
Failure has consequences: Monkey King restores 25% of his maximum health, grows larger, advances to a stronger power stage, and deals increased damage.
A custom five-stage bossbar visually tracks this escalation as the encounter becomes increasingly dangerous.
What’s Included
28 production animations across the complete model set
Ready-to-use MythicMobs mob and skill configurations
Custom five-stage bossbar assets for ItemsAdder and Nexo
Easy to Customize
The configuration ships with a 2,500 HP default boss and clearly exposed combat values, making it easy to rebalance damage, health, cooldowns, the ultimate objective, and phase timing.
Related Ginko packs
For a different dungeon encounter, see Lost Legions and its spectral soldiers. Monster Drops provides separate artwork for loot you choose to configure.
Questions about this pack or its setup? Join us on Discord.
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