ASSETNEWpublished Sep 15, 2026

RPG| Dungeon Traps Pack 1

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CREATED BYMC Garage33 products


RPG Dungeon Traps Pack

A set of 12 animated dungeon traps for floors, walls, and ceilings, from spikes and saws to flame throwers and a bear trap, with damage synced to every animation and no way for players to break them.

What is included

  • 12 trap models: 6 floor traps, 4 wall traps, and 2 hanging traps

  • Damage synced to the animations, landing where the spike, blade, or flame actually is

  • Spikes and flame throwers that fire when players are nearby, plus saws, blades, rollers, axes, and flails that never stop moving

  • An interactive bear trap that holds players until it's pried open

  • Glowing sparks and flames, with layered sounds for every trap

  • Ready-to-use mobs, no extra setup needed

Floor traps

  • Floor Spikes: spikes burst out of the floor when a player steps on them, stab again, and retract

  • Floor Saw: a circular saw running back and forth along its rail

  • Rolling Spikes: a spiked roller rolling back and forth along its tracks

  • Spinning Spikes: a spiked roller swinging in full vertical circles

  • Spinning Blades: fast-spinning blades at leg height

  • Bear Trap: snaps shut on whoever steps on it

Wall traps

  • Wall Spikes: spikes shoot out of the wall when a player gets close

  • Wall Saw: a circular saw sliding up and down its rail

  • Flame Thrower: fires a 5-block jet of flame in regular bursts while players are nearby, burning and igniting everything in its path

  • Soulfire Flame Thrower: soul fire version with a stronger burn

Hanging traps

  • Axe Trap: a heavy axe swinging like a pendulum

  • Flail Trap: a spiked flail swinging in circles on its chain

Bear trap

  • Snaps shut when a player steps on it, dealing damage and holding them in place for up to 10 seconds

  • Trapped players can still look around, so they can break free by hitting the closed trap 5 times, or a teammate can do it for them

  • Re-arms itself a few seconds after opening

  • Can't be broken: hits only shake it and count toward prying it open

  • Players in creative or spectator mode don't trigger it, so you can build around it safely

How it works

  • Every trap is indestructible: players can't break or destroy them

  • Floor traps have gravity, while wall and hanging traps stay exactly where you place them

  • Traps activate when players are nearby and damage any player or vanilla mob caught in them

Requires the following plugins:

  • MythicMobs

  • ModelEngine

All traps$5.63$7.50

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